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Jan Plass

Paulette Goddard Prof Of Digital Media & Learning Sciences

    19942019

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    Research Output

    Activating adolescents’ “hot” executive functions in a digital game to train cognitive skills: The effects of age and prior abilities

    Homer, B. D., Plass, J. L., Rose, M. C., MacNamara, A. P., Pawar, S. & Ober, T. M., Jan 1 2019, In : Cognitive Development. 49, p. 20-32 13 p.

    Research output: Contribution to journalArticle

  • Distinguishing Direct and Indirect Effects of Executive Functions on Reading Comprehension in Adolescents

    Ober, T. M., Brooks, P. J., Plass, J. L. & Homer, B. D., Aug 18 2019, In : Reading Psychology. 40, 6, p. 551-581 31 p.

    Research output: Contribution to journalArticle

  • Emotional design for digital games for learning: The effect of expression, color, shape, and dimensionality on the affective quality of game characters

    Plass, J. L., Homer, B. D., MacNamara, A., Ober, T., Rose, M. C., Pawar, S., Hovey, C. M. & Olsen, A., Jan 1 2019, In : Learning and Instruction.

    Research output: Contribution to journalArticle

  • Four Ways of Considering Emotion in Cognitive Load Theory

    Plass, J. L. & Kalyuga, S., Jun 15 2019, In : Educational Psychology Review. 31, 2, p. 339-359 21 p.

    Research output: Contribution to journalReview article

  • Speed Versus Accuracy: Implications of Adolescents' Neurocognitive Developments in a Digital Game to Train Executive Functions

    Homer, B. D., Ober, T. M., Rose, M. C., MacNamara, A., Mayer, R. E. & Plass, J. L., Feb 1 2019, In : Mind, Brain, and Education. 13, 1, p. 41-52 12 p.

    Research output: Contribution to journalArticle

    Open Access