Engineering & Materials Science
Multi agent systems
100%
Electric network analysis
84%
Game theory
63%
Dynamic programming
59%
Polynomials
30%
Data storage equipment
23%
Artificial intelligence
22%
Autonomous agents
21%
Economics
21%
Lighthouses
21%
Set theory
16%
Communication
16%
Smart meters
16%
Electric network analyzers
15%
Computer programming languages
15%
Biological systems
15%
Requirements engineering
15%
HVAC
14%
Real time control
14%
Integer programming
14%
Model predictive control
13%
World Wide Web
12%
Hardness
12%
Multilayers
12%
Cellular telephones
12%
Interoperability
12%
Parallel algorithms
12%
Graphics processing unit
12%
Embedded systems
12%
Websites
11%
Mobile computing
11%
NP-hard
10%
Machine learning
10%
Control systems
9%
Consumer behavior
9%
National security
8%
Random errors
8%
Automation
7%
Critical infrastructures
7%
Purchasing
7%
Topology
7%
Hand held computers
7%
Complex networks
6%
Computer science
6%
Heuristic algorithms
6%
Linear programming
6%
Proteins
6%
Costs
5%
Medicine & Life Sciences
Contact Tracing
37%
Mentors
32%
Social Networking
27%
Heuristics
27%
Consumer Behavior
18%
United Arab Emirates
18%
Psychological Power
18%
Artificial Intelligence
17%
Punishment
16%
Social Media
15%
Beijing
14%
Internet
14%
Publications
14%
Costs and Cost Analysis
13%
Authorship
10%
Economics
9%
Software
9%
Pakistan
9%
Behavior Control
8%
Research Personnel
7%
Digital Divide
7%
Air Conditioning
6%
Computer Communication Networks
6%
Conflict of Interest
5%
Biological Science Disciplines
5%
Social Sciences
5%
Literacy
5%
Research Design
5%
Population
5%
Mathematics
Centrality
51%
Requirements Analysis
27%
Stackelberg Game
21%
Game
21%
Security Analysis
20%
Shapley Value
20%
Agent Architecture
18%
Government
17%
Characteristic Function
12%
Generalized Functions
12%
Random walk
11%
Decay
10%
Subgraph
10%
Social Networks
10%
Ranking
8%
Mobile Applications
8%
Computing
8%
Requirements Engineering
7%
Cognitive Architecture
7%
Communication Channels
7%
Qualitative Methods
6%
PageRank
6%
Graph in graph theory
6%
Betweenness
6%
Java
5%
Swap
5%