TY - GEN
T1 - A candidate hardware and software reference setup for kinesthetic codec standardization
AU - Bhardwaj, Amit
AU - Cizmeci, Burak
AU - Steinbach, Eckehard
AU - Liu, Qian
AU - Eid, Mohamad
AU - Araujo, Jose
AU - Saddik, Abdulmotaleb El
AU - Kundu, Ritu
AU - Liu, Xun
AU - Holland, Oliver
AU - Luden, Mark A.
AU - Oteafy, Sharief
AU - Prasad, Venkatesha
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/12/26
Y1 - 2017/12/26
N2 - Recently, the IEEE P1918.1 standardization activity has been initiated for defining a framework for the Tactile Internet. Within this activity, IEEE P1918.1.1 is a task group for the standardization of Haptic Codecs for the Tactile Internet. Primary goal of the task group is to define/develop codecs for both closed-loop (kinesthetic information exchange) and open-loop (tactile information exchange) communications. In this paper, we propose a reference hardware and software setup for the evaluation of kinesthetic codecs. The setup defines a typical teleoperation scenario in a virtual environment for the realization of closed-loop kinesthetic interactions. For the installation and testing of the setup, we provide detailed guidelines in the paper. The paper also provides sample data traces for both static and dynamic kinesthetic interactions. These data traces may be used for preliminary testing of kinesthetic codecs. The paper also provides links for the download of both the reference setup and the data traces.
AB - Recently, the IEEE P1918.1 standardization activity has been initiated for defining a framework for the Tactile Internet. Within this activity, IEEE P1918.1.1 is a task group for the standardization of Haptic Codecs for the Tactile Internet. Primary goal of the task group is to define/develop codecs for both closed-loop (kinesthetic information exchange) and open-loop (tactile information exchange) communications. In this paper, we propose a reference hardware and software setup for the evaluation of kinesthetic codecs. The setup defines a typical teleoperation scenario in a virtual environment for the realization of closed-loop kinesthetic interactions. For the installation and testing of the setup, we provide detailed guidelines in the paper. The paper also provides sample data traces for both static and dynamic kinesthetic interactions. These data traces may be used for preliminary testing of kinesthetic codecs. The paper also provides links for the download of both the reference setup and the data traces.
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U2 - 10.1109/HAVE.2017.8240353
DO - 10.1109/HAVE.2017.8240353
M3 - Conference contribution
AN - SCOPUS:85048679889
T3 - HAVE 2017 - IEEE International Symposium on Haptic, Audio-Visual Environments and Games, Proceedings
SP - 1
EP - 6
BT - HAVE 2017 - IEEE International Symposium on Haptic, Audio-Visual Environments and Games, Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 15th IEEE International Symposium on Haptic, Audio-Visual Environments and Games, HAVE 2017
Y2 - 22 October 2017 through 23 October 2017
ER -