TY - GEN
T1 - A dataset and architecture for visual reasoning with a working memory
AU - Yang, Guangyu Robert
AU - Ganichev, Igor
AU - Wang, Xiao Jing
AU - Shlens, Jonathon
AU - Sussillo, David
N1 - Publisher Copyright:
© Springer Nature Switzerland AG 2018.
PY - 2018
Y1 - 2018
N2 - A vexing problem in artificial intelligence is reasoning about events that occur in complex, changing visual stimuli such as in video analysis or game play. Inspired by a rich tradition of visual reasoning and memory in cognitive psychology and neuroscience, we developed an artificial, configurable visual question and answer dataset (COG) to parallel experiments in humans and animals. COG is much simpler than the general problem of video analysis, yet it addresses many of the problems relating to visual and logical reasoning and memory – problems that remain challenging for modern deep learning architectures. We additionally propose a deep learning architecture that performs competitively on other diagnostic VQA datasets (i.e. CLEVR) as well as easy settings of the COG dataset. However, several settings of COG result in datasets that are progressively more challenging to learn. After training, the network can zero-shot generalize to many new tasks. Preliminary analyses of the network architectures trained on COG demonstrate that the network accomplishes the task in a manner interpretable to humans.
AB - A vexing problem in artificial intelligence is reasoning about events that occur in complex, changing visual stimuli such as in video analysis or game play. Inspired by a rich tradition of visual reasoning and memory in cognitive psychology and neuroscience, we developed an artificial, configurable visual question and answer dataset (COG) to parallel experiments in humans and animals. COG is much simpler than the general problem of video analysis, yet it addresses many of the problems relating to visual and logical reasoning and memory – problems that remain challenging for modern deep learning architectures. We additionally propose a deep learning architecture that performs competitively on other diagnostic VQA datasets (i.e. CLEVR) as well as easy settings of the COG dataset. However, several settings of COG result in datasets that are progressively more challenging to learn. After training, the network can zero-shot generalize to many new tasks. Preliminary analyses of the network architectures trained on COG demonstrate that the network accomplishes the task in a manner interpretable to humans.
KW - Recurrent network
KW - Visual question answering
KW - Visual reasoning
KW - Working memory
UR - http://www.scopus.com/inward/record.url?scp=85055105133&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85055105133&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-01249-6_44
DO - 10.1007/978-3-030-01249-6_44
M3 - Conference contribution
AN - SCOPUS:85055105133
SN - 9783030012489
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 729
EP - 745
BT - Computer Vision – ECCV 2018 - 15th European Conference, 2018, Proceedings
A2 - Hebert, Martial
A2 - Ferrari, Vittorio
A2 - Sminchisescu, Cristian
A2 - Weiss, Yair
PB - Springer Verlag
T2 - 15th European Conference on Computer Vision, ECCV 2018
Y2 - 8 September 2018 through 14 September 2018
ER -