TY - GEN
T1 - A distributed open-close access for Small-Cell networks
T2 - 11th International Wireless Communications and Mobile Computing Conference, IWCMC 2015
AU - Ben Chekroun, Samia
AU - Sabir, Essaid
AU - Kobbane, Abdellatif
AU - Tembine, Hamidou
AU - Bouyakhf, El Houssine
AU - Ibrahimi, Khalil
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2015/10/2
Y1 - 2015/10/2
N2 - Nowadays, Small-Cells are widely being deployed to assist and improve performance of mobile networks. Indeed, they are a promising solution to improve coverage and to offload data traffic in mobile networks. In this paper, we propose a signaling-less architecture of the heterogeneous network composed of one single Macro Base Station and a Single Small-Cell. First, we construct a game theoretic framework for channel-state independent interaction. We present many conditions for the existence of Pure Nash equilibrium. Next, and in order to capture the continuous change of the channel state, we build a random matrix game where the channel state is considered to be random (potentially ruled by some given distribution). A characterization of Nash equilibrium is provided in terms of pure strategies and mixed strategies. Convergence to Nash equilibrium is furthermore guaranteed using a variant of the well-known Combined fully distributed payoff and strategy learning. Our algorithm converges faster (only 10-20 iterations are required to converge to Nash equilibrium) and only need a limited amount of local information. This is quite promising since it says that our scheme is almost applicable for all environments (fast fading included).
AB - Nowadays, Small-Cells are widely being deployed to assist and improve performance of mobile networks. Indeed, they are a promising solution to improve coverage and to offload data traffic in mobile networks. In this paper, we propose a signaling-less architecture of the heterogeneous network composed of one single Macro Base Station and a Single Small-Cell. First, we construct a game theoretic framework for channel-state independent interaction. We present many conditions for the existence of Pure Nash equilibrium. Next, and in order to capture the continuous change of the channel state, we build a random matrix game where the channel state is considered to be random (potentially ruled by some given distribution). A characterization of Nash equilibrium is provided in terms of pure strategies and mixed strategies. Convergence to Nash equilibrium is furthermore guaranteed using a variant of the well-known Combined fully distributed payoff and strategy learning. Our algorithm converges faster (only 10-20 iterations are required to converge to Nash equilibrium) and only need a limited amount of local information. This is quite promising since it says that our scheme is almost applicable for all environments (fast fading included).
KW - Random matrix game
KW - Small-cells
KW - performance evaluation
UR - http://www.scopus.com/inward/record.url?scp=84949516312&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84949516312&partnerID=8YFLogxK
U2 - 10.1109/IWCMC.2015.7289103
DO - 10.1109/IWCMC.2015.7289103
M3 - Conference contribution
AN - SCOPUS:84949516312
T3 - IWCMC 2015 - 11th International Wireless Communications and Mobile Computing Conference
SP - 320
EP - 325
BT - IWCMC 2015 - 11th International Wireless Communications and Mobile Computing Conference
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 24 August 2015 through 28 August 2015
ER -