A haptic enabled UML CASE tool

Atif Alamri, Mohamad Eid, Abdulmotaleb El Saddik

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper describes a haptic enabled UML CASE tool that enables software engineering developers to physically manipulate and touch the UML modeling elements and feel the force feedback. We propose an architecture and a software design for the tool. The current implementation of the tool uses the Omni Phantom device, a quite common haptic interface among the haptic research community. The CASE tool, from a user perspective, consists of three parts: a drawing area, a palette, and a tool bar. Our preliminary usability study demonstrated the potential of adding the haptic modality to UML development tools.

Original languageEnglish (US)
Title of host publicationProceedings of the 2007 IEEE International Conference on Multimedia and Expo, ICME 2007
PublisherIEEE Computer Society
Pages1023-1026
Number of pages4
ISBN (Print)1424410177, 9781424410170
DOIs
StatePublished - 2007
EventIEEE International Conference onMultimedia and Expo, ICME 2007 - Beijing, China
Duration: Jul 2 2007Jul 5 2007

Publication series

NameProceedings of the 2007 IEEE International Conference on Multimedia and Expo, ICME 2007

Other

OtherIEEE International Conference onMultimedia and Expo, ICME 2007
CountryChina
CityBeijing
Period7/2/077/5/07

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

Fingerprint Dive into the research topics of 'A haptic enabled UML CASE tool'. Together they form a unique fingerprint.

Cite this