TY - GEN
T1 - A projection-based approach for real-time assessment and playability check for physics-based games
AU - Shaker, Mohammad
AU - Shaker, Noor
AU - Abou-Zleikha, Mohamed
AU - Togelius, Julian
N1 - Publisher Copyright:
© Springer International Publishing Switzerland 2015.
PY - 2015
Y1 - 2015
N2 - This paper introduces an authoring tool for physics-based puzzle games that supports game designers through providing visual feedback about the space of interactions. The underlying algorithm accounts for the type and physical properties of the different game components. An area of influence, which identifies the possible space of interaction, is identified for each component. The influence areas of all components in a given design are then merged considering the components’ type and the context information. The tool can be used offline where complete designs are analyzed and the final interactive space is projected, and online where edits in the interactive space are projected on the canvas in realtime permitting continuous assistance for game designers and providing informative feedback about playability.
AB - This paper introduces an authoring tool for physics-based puzzle games that supports game designers through providing visual feedback about the space of interactions. The underlying algorithm accounts for the type and physical properties of the different game components. An area of influence, which identifies the possible space of interaction, is identified for each component. The influence areas of all components in a given design are then merged considering the components’ type and the context information. The tool can be used offline where complete designs are analyzed and the final interactive space is projected, and online where edits in the interactive space are projected on the canvas in realtime permitting continuous assistance for game designers and providing informative feedback about playability.
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U2 - 10.1007/978-3-319-16549-3_35
DO - 10.1007/978-3-319-16549-3_35
M3 - Conference contribution
AN - SCOPUS:84925857252
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 430
EP - 442
BT - Applications of Evolutionary Computation - 18th European Conference, EvoApplications 2015, Proceedings
A2 - Squillero, Giovanni
A2 - Mora, Antonio M.
PB - Springer Verlag
T2 - 18th European Conference on the Applications of Evolutionary Computation, EvoApplications 2015
Y2 - 8 April 2015 through 10 April 2015
ER -