Abstract
A very simple, linear-running-time algorithm is presented for solving the hidden-line problem for star-shaped polygons. The algorithm first decomposes the visibility regions into edge-visible polygons and then solves the hidden-line problem for these simpler polygons. In addition to simplicity the algorithm possesses the virtue of affording a very easy proof of correctness. Some applications where this problem arises are mentioned.
Original language | English (US) |
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Pages (from-to) | 35-39 |
Number of pages | 5 |
Journal | Pattern Recognition Letters |
Volume | 3 |
Issue number | 1 |
DOIs | |
State | Published - Jan 1985 |
Keywords
- Algorithms
- complexity
- computational geometry
- discrete geometry
- hidden-line problem
- star-shaped polygons
- visibility
ASJC Scopus subject areas
- Software
- Signal Processing
- Computer Vision and Pattern Recognition
- Artificial Intelligence