Abstract
Following Axelrod's tournaments for strategies in the repeat-play prisoner's dilemma, we ran a ''tournament of party decision rules'' in a dynamic agent-based model of party competition. We asked researchers to submit rules for selecting party positions in a two-dimensional policy space, pitting each rule against all others in a suite of long-running simulations. The most successful rule combined a number of striking features: satisficing rather than maximizing in the short run, being ''parasitic'' on choices made by successful rules, and being hardwired not to attack other agents using the same rule. In a second suite of simulations in a more evolutionary setting in which the selection probability of a rule was a function of the previous success of agents using the same rule, the rule winning the original tournament pulled even further ahead of the competition.
Original language | English (US) |
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Pages (from-to) | 68-92 |
Number of pages | 25 |
Journal | Journal of Conflict Resolution |
Volume | 52 |
Issue number | 1 |
DOIs | |
State | Published - Feb 2008 |
Keywords
- Agent-based model
- Computer tournament
- Parties and elections
- Party competition
ASJC Scopus subject areas
- General Business, Management and Accounting
- Sociology and Political Science
- Political Science and International Relations