AI researchers, video games are your friends!

Julian Togelius

    Research output: Chapter in Book/Report/Conference proceedingConference contribution


    If you are an artificial intelligence researcher, you should look to video games as ideal testbeds for the work you do. If you are a video game developer, you should look to AI for the technology that makes completely new types of games possible. This chapter lays out the case for both of these propositions. It asks the question “what can video games do for AI”, and discusses how in particular general video game playing is the ideal testbed for artificial general intelligence research. It then asks the question “what can AI do for video games”, and lays out a vision for what video games might look like if we had significantly more advanced AI at our disposal. The chapter is based on my keynote at IJCCI 2015, and is written in an attempt to be accessible to a broad audience.

    Original languageEnglish (US)
    Title of host publicationComputational Intelligence - International Joint Conference, IJCCI 2015, Revised Selected Papers
    EditorsAgostinho Rosa, Joaquim Filipe, Juan Julian Merelo, Antonio Dourado Correia, Kurosh Madani, Jose M. Cadenas, Antonio Ruano
    PublisherSpringer Verlag
    Number of pages16
    ISBN (Print)9783319485041
    StatePublished - 2017
    Event7th International Joint Conference on Computational Intelligence, IJCCI 2015 - Lisbon, Portugal
    Duration: Nov 12 2015Nov 14 2015

    Publication series

    NameStudies in Computational Intelligence
    ISSN (Print)1860-949X


    Other7th International Joint Conference on Computational Intelligence, IJCCI 2015


    • Artificial general intelligence
    • Artificial intelligence
    • Games

    ASJC Scopus subject areas

    • Artificial Intelligence


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