Abstract
We present a display device which solves a long-standing problem: to give a true stereoscopic view of simulated objects, without artifacts, to a single unencumbered observer, while allowing the observer to freely change position and head rotation. Based on a novel combination of temporal and spatial multiplexing, this technique will enable artifact-free stereo to become a standard feature of display screens, without requiring the use of special eyewear. The availability of this technology may significantly impact CAD and CHI applications, as well as entertainment graphics. The underlying algorithms and system architecture are described, as well as hardware and software aspects of the implementation.
Original language | English (US) |
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Pages | 319-326 |
Number of pages | 8 |
DOIs | |
State | Published - 2000 |
Event | SIGGRAPH 2000 - New Orleans, LA, United States Duration: Jul 23 2000 → Jul 28 2000 |
Other
Other | SIGGRAPH 2000 |
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Country/Territory | United States |
City | New Orleans, LA |
Period | 7/23/00 → 7/28/00 |
Keywords
- Graphics hardware
- Hardware systems
- Object tracking
- Optics
- User interface hardware
- Virtual reality
ASJC Scopus subject areas
- General Computer Science