An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification

Sai Siddartha Maram, Anna Amato, Giovanni M. Troiano, Steven C. Sutherland, Camillia Matuk, Edward Melcer, Elin Carstensdottir, Casper Harteveld, Magy Seif El-Nasr

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In higher education, while there's an emphasis on training students in diverse research methods and offering hands-on experimental research experience, traditional textbooks often miss real-world intricacies, especially with human subjects. Recently, gamified techniques using interactive narratives have emerged as a popular teaching tool, allowing students to design experiments within a storyline and gather real-world data. Despite their promise, challenges persist in conveying complex terminology, biases, and methods, and in seamlessly integrating research questions into these narratives. Additionally, ensuring aesthetic coherence and tracking variable manipulations add layers of complexity. With the advent of AI tools like feedback providers, question generators, and chatbots in classrooms, this paper, based on workshops and instructor interviews, seeks to outline the potential of AI in enhancing the teaching and learning experience of experimental research using interactive narratives.

Original languageEnglish (US)
Title of host publication39th Annual ACM Symposium on Applied Computing, SAC 2024
PublisherAssociation for Computing Machinery
Pages98-100
Number of pages3
ISBN (Electronic)9798400702433
DOIs
StatePublished - Apr 8 2024
Event39th Annual ACM Symposium on Applied Computing, SAC 2024 - Avila, Spain
Duration: Apr 8 2024Apr 12 2024

Publication series

NameProceedings of the ACM Symposium on Applied Computing

Conference

Conference39th Annual ACM Symposium on Applied Computing, SAC 2024
Country/TerritorySpain
CityAvila
Period4/8/244/12/24

Keywords

  • artificial intelligence
  • education
  • gamification
  • research methods

ASJC Scopus subject areas

  • Software

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