TY - GEN
T1 - Appropriating and assessing heuristics for mobile computing
AU - Bertini, Enrico
AU - Gabrielli, Silvia
AU - Kimani, Stephen
AU - Catarci, Tiziana
AU - Santucci, Giuseppe
PY - 2006
Y1 - 2006
N2 - Mobile computing presents formidable challenges not only to the design of applications but also to each and every phase of the systems lifecycle. In particular, the HCI community is still struggling with the challenges that mobile computing poses to evaluation. Expert-based evaluation techniques are well known and they do enable a relatively quick and easy evaluation. Heuristic evaluation, in particular, has been widely applied and investigated, most likely due to its efficiency in detecting most of usability flaws at front of a rather limited investment of time and human resources in the evaluation. However, the capacity of expert-based techniques to capture contextual factors in mobile computing is a major concern. In this paper, we report an effort for realizing usability heuristics appropriate for mobile computing. The effort intends to capture contextual requirements while still drawing from the inexpensive and flexible nature of heuristic-based techniques. This work has been carried out in the context of a research project task geared toward developing a heuristic-based evaluation methodology for mobile computing. This paper describes the methodology that we adopted toward realizing mobile heuristics. It also reports a study that we carried out in order to assess the relevance of the realized mobile heuristics by comparing their performance with that of the standard/traditional usability heuristics. The study yielded positive results in terms of the number of usability flaws identified and the severity ranking assigned.
AB - Mobile computing presents formidable challenges not only to the design of applications but also to each and every phase of the systems lifecycle. In particular, the HCI community is still struggling with the challenges that mobile computing poses to evaluation. Expert-based evaluation techniques are well known and they do enable a relatively quick and easy evaluation. Heuristic evaluation, in particular, has been widely applied and investigated, most likely due to its efficiency in detecting most of usability flaws at front of a rather limited investment of time and human resources in the evaluation. However, the capacity of expert-based techniques to capture contextual factors in mobile computing is a major concern. In this paper, we report an effort for realizing usability heuristics appropriate for mobile computing. The effort intends to capture contextual requirements while still drawing from the inexpensive and flexible nature of heuristic-based techniques. This work has been carried out in the context of a research project task geared toward developing a heuristic-based evaluation methodology for mobile computing. This paper describes the methodology that we adopted toward realizing mobile heuristics. It also reports a study that we carried out in order to assess the relevance of the realized mobile heuristics by comparing their performance with that of the standard/traditional usability heuristics. The study yielded positive results in terms of the number of usability flaws identified and the severity ranking assigned.
KW - Heuristic evaluation
KW - Mobile computing
KW - Usability heuristics
UR - http://www.scopus.com/inward/record.url?scp=34247117673&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=34247117673&partnerID=8YFLogxK
U2 - 10.1145/1133265.1133291
DO - 10.1145/1133265.1133291
M3 - Conference contribution
AN - SCOPUS:34247117673
SN - 1595933530
SN - 9781595933539
T3 - Proceedings of the Workshop on Advanced Visual Interfaces
SP - 119
EP - 126
BT - Proceedings of the AVI '06 - Working Conference on Advanced Visual Interfaces 2006
PB - Association for Computing Machinery (ACM)
T2 - AVI '06 - Working Conference on Advanced Visual Interfaces 2006
Y2 - 23 May 2006 through 26 May 2006
ER -