Architectures for multimedia processing: A cross-layer perspective

Muhammad Shafique, Bharath Srinivas Prabakaran

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Video streaming, as a domain, is one of the largest consumers of network bandwidth and accounts for more than 60% of downstream Internet traffic. As of January 2021, video streaming applications, such as Netflix, YouTube, Amazon Prime Video, HBO Max, etc., accounted for 66.2% of the global mobile data usage every month, widely overcoming other applications like social networking, web browsing, etc. This requires the research and development of energy-efficient hardware and software architectures that can be deployed on handheld battery-operated devices like smartphones, to ensure that they can satisfy user requirements and application quality constraints. This chapter discusses a heterogeneous hardware-software approach that can be used to develop architectures for video coding systems, including the investigation of quality-tolerance techniques that can maximize energy efficiency.

Original languageEnglish (US)
Title of host publicationHandbook of Computer Architecture
PublisherSpringer Nature
Pages215-236
Number of pages22
Volume1
ISBN (Electronic)9789819793143
ISBN (Print)9789819793136
DOIs
StatePublished - Dec 20 2024

Keywords

  • Accelerator
  • Architecture
  • AVC
  • Efficiency
  • Energy
  • Hardware
  • HEVC
  • Memory
  • Multimedia
  • Power
  • Processing
  • Software
  • Temperature
  • Video coding

ASJC Scopus subject areas

  • General Computer Science
  • General Mathematics
  • General Engineering

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