TY - GEN
T1 - Balanced Civilization map generation based on Open Data
AU - Barros, Gabriella A.B.
AU - Togelius, Julian
PY - 2015/9/10
Y1 - 2015/9/10
N2 - This work investigates how to incorporate real-world data into game content so that the content is playable and enjoyable while not misrepresenting the data. We propose a method for generating balanced Civilization maps based on Open Data, describing how to acquire, transform and integrate information from different sources into a single content. Furthermore, we evolve players' initial positions in order to obtain balanced maps, while trying to minimize information accuracy loss. In addition, this paper describes a tool to assist users in this process. Maps generated using these method and tool are playable and balanced yet faithful to the original sources.
AB - This work investigates how to incorporate real-world data into game content so that the content is playable and enjoyable while not misrepresenting the data. We propose a method for generating balanced Civilization maps based on Open Data, describing how to acquire, transform and integrate information from different sources into a single content. Furthermore, we evolve players' initial positions in order to obtain balanced maps, while trying to minimize information accuracy loss. In addition, this paper describes a tool to assist users in this process. Maps generated using these method and tool are playable and balanced yet faithful to the original sources.
KW - Civilization
KW - Data games
KW - map generation
KW - procedural content generation
UR - http://www.scopus.com/inward/record.url?scp=84963502527&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84963502527&partnerID=8YFLogxK
U2 - 10.1109/CEC.2015.7257063
DO - 10.1109/CEC.2015.7257063
M3 - Conference contribution
AN - SCOPUS:84963502527
T3 - 2015 IEEE Congress on Evolutionary Computation, CEC 2015 - Proceedings
SP - 1482
EP - 1489
BT - 2015 IEEE Congress on Evolutionary Computation, CEC 2015 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - IEEE Congress on Evolutionary Computation, CEC 2015
Y2 - 25 May 2015 through 28 May 2015
ER -