@inproceedings{41cadd52aaf64bc2bb87aee317aa0b17,
title = "Can't Touch this? Why Vibrotactile Feedback Matters in Educational VR",
abstract = "This study investigates the relationship between vibrotactile feedback and sense of presence in VR. The inquiry focuses on corrective and reenforcing feedback in STEM learning outcomes using a VR environment called Looking Inside Cells. In a randomized within-subject design experiment (N=68) participants got assigned to a vibrotactile and non-vibrotactile condition. Our hypotheses: Participants in the vibrotactile-condition report higher sense of presence ratings compared to the non-haptic condition. Results indicate that vibrotactile feedback increases the sense of presence and impacts metacognition. Participants who received corrective feedback as a vibrotactile stimuli are more likely to underestimate their actual test performance.",
keywords = "Haptics, Human Computer Interaction, Metacognition, Vibrotactile Feedback, Virtual Reality",
author = "Fabian Froehlich and Plass, {Jan L.}",
note = "Publisher Copyright: {\textcopyright} 2024 IEEE.; 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 ; Conference date: 16-03-2024 Through 21-03-2024",
year = "2024",
doi = "10.1109/VRW62533.2024.00174",
language = "English (US)",
series = "Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "755--756",
booktitle = "Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024",
}