@inproceedings{42e768b620844579a22ed98010ac38f3,
title = "Comparison of measured and simulated room impulse response for an interactive music making environment in mixed reality",
abstract = "This project is a music-making environment created for mixed reality (MR) with the goal of blending virtual sound components seamlessly with the surrounding space using 3D audio and acoustic techniques. The resulting experience allows a participant to play and mix music by interacting with the virtual objects superimposed onto the environment around the user using the Meta 2 AR headset. In addition, the experience is utilized to compare three different acoustic simulation techniques, including one based on Image-Source Method, with objective and subjective testing.",
author = "Wu, {Yun Han} and Murakami, {Scott M.} and Agnieszka Roginska",
note = "Publisher Copyright: {\textcopyright} Audio Engineering Society. All rights reserved.; AES International Conference on Audio for Virtual and Augmented Reality: Science, Technology, Design, and Implementation, AVAR 2018 ; Conference date: 20-08-2018 Through 22-08-2018",
year = "2018",
language = "English (US)",
series = "Proceedings of the AES International Conference",
publisher = "Audio Engineering Society",
pages = "98--103",
booktitle = "AES International Conference on Audio for Virtual and Augmented Reality 2018",
address = "United States",
}