Computer based video and virtual environments in the study of the role of emotions in moral behavior

Xueni Pan, Domna Banakou, Mel Slater

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The role of emotions in moral issues is an important topic in philosophy and psychology. Recently, some psychologists have approached this issue by conducting online questionnaire-based studies. In this paper, we discuss the utility and plausibility of using computer based video and virtual environments to assist the study of moral judgments and behavior. In particular, we describe two studies: the first one demonstrates the use of computer generated visual effects. This was for the design and implementation of an experimental study aiming at observing participants' moral judgment towards an actor's confession of a behavior with doubtful morality, during which the actor either blushed or not. In the second study, we examine people's responses when confronted with a moral dilemma in a Virtual Environment.

Original languageEnglish (US)
Title of host publicationAffective Computing and Intelligent Interaction - 4th International Conference, ACII 2011, Proceedings
Pages52-61
Number of pages10
EditionPART 2
DOIs
StatePublished - 2011
Event4th International Conference on Affective Computing and Intelligent Interaction, ACII 2011 - Memphis, TN, United States
Duration: Oct 9 2011Oct 12 2011

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume6975 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference4th International Conference on Affective Computing and Intelligent Interaction, ACII 2011
Country/TerritoryUnited States
CityMemphis, TN
Period10/9/1110/12/11

Keywords

  • Blushing
  • Emotions
  • Moral Dilemmas
  • Moral Psychology
  • Virtual Reality

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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