TY - JOUR
T1 - Computing discrete shape operators on general meshes
AU - Grinspun, Eitan
AU - Gingold, Yotam
AU - Reisman, Jason
AU - Zorin, Denis
PY - 2006/9
Y1 - 2006/9
N2 - Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of deformable two-dimensional objects, variational modeling and geometric data processing. In many of these applications, objects are represented by meshes. Currently, a spectrum of approaches for formulating curvature operators for meshes exists, ranging from highly accurate but computationally expensive methods used in engineering applications to efficient but less accurate techniques popular in simulation for computer graphics. We propose a simple and efficient formulation for the shape operator for variational problems on general meshes, using degrees of freedom associated with normals. On the one hand, it is similar in its simplicity to some of the discrete curvature operators commonly used in graphics; on the other hand, it passes a number of important convergence tests and produces consistent results for different types of meshes and mesh refinement.
AB - Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of deformable two-dimensional objects, variational modeling and geometric data processing. In many of these applications, objects are represented by meshes. Currently, a spectrum of approaches for formulating curvature operators for meshes exists, ranging from highly accurate but computationally expensive methods used in engineering applications to efficient but less accurate techniques popular in simulation for computer graphics. We propose a simple and efficient formulation for the shape operator for variational problems on general meshes, using degrees of freedom associated with normals. On the one hand, it is similar in its simplicity to some of the discrete curvature operators commonly used in graphics; on the other hand, it passes a number of important convergence tests and produces consistent results for different types of meshes and mesh refinement.
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U2 - 10.1111/j.1467-8659.2006.00974.x
DO - 10.1111/j.1467-8659.2006.00974.x
M3 - Article
AN - SCOPUS:33845422172
SN - 0167-7055
VL - 25
SP - 547
EP - 556
JO - Computer Graphics Forum
JF - Computer Graphics Forum
IS - 3
ER -