TY - JOUR
T1 - CONGRESS
T2 - A Hybrid Reputation System for Coping with Rating Subjectivity
AU - Liu, Yuan
AU - Zhang, Jie
AU - Zhu, Quanyan
AU - Wang, Xingwei
N1 - Funding Information:
Manuscript received May 6, 2014; accepted June 8, 2017. Date of publication August 11, 2017; date of current version August 28, 2017. This work was supported in part by the National Natural Science Foundation of China under Grant 61572123, Grant 61402097, and Grant 61602102, in part by the National Science Foundation (NSF) for Distinguished Young Scholars of China Grant 71325002, in part by the National Science Foundation of Liaoning Province of China under Grant 20170540319 and Grant 201602261, and in part by the Fundamental Research Funds for the Central Universities under Grant N162410002, Grant N161704001, Grant N151708005, and Grant N161704004, in part by a DHS grant through Critical Infrastructure Resilience Institute Grant CNS-1544782 and Grant SES-1541164 from NSF, and Grant DE-NE0008571 from the Department of Energy. (Corresponding authors: Xingwei Wang; Yuan Liu.) Y. Liu and X. Wang are with the Software College, Northeastern University, Shenyang 110169, China (e-mail: liuyuan@swc.neu.edu.cn).
Publisher Copyright:
© 2014 IEEE.
PY - 2017/9
Y1 - 2017/9
N2 - In electronic commerce, buyers and sellers conduct transactions without physical interactions. In reputation systems, the trustworthiness of sellers is achieved by aggregating the ratings shared by other buyers with whom the sellers have ever conducted transactions. However, the ratings provided by buyers for evaluating the same seller could be diverse due to their different judgment criteria, which is referred as the subjectivity problem of reputation systems. It indicates that the ratings shared by some buyers may mislead other buyers with different personalities, making it challenging to aggregate the ratings properly in reputation systems. In this paper, in order to cope with the subjectivity problem, a hybrid architecture of reputation systems is proposed, which is based on coalition formation game theory. In the proposed module, buyers with the same subjectivity will automatically form a club, and share their ratings so as to build seller reputation within their club. The utility of a club is the profit created by the reputation system, which is further divided among the buyers of the club. Two utility allocation algorithms have been investigated, i.e., the proportional and Shapley allocations, respectively. Theoretical analysis and experimental results have shown that buyers with the same personality have the incentive to form a separate pure club if specific conditions are satisfied.
AB - In electronic commerce, buyers and sellers conduct transactions without physical interactions. In reputation systems, the trustworthiness of sellers is achieved by aggregating the ratings shared by other buyers with whom the sellers have ever conducted transactions. However, the ratings provided by buyers for evaluating the same seller could be diverse due to their different judgment criteria, which is referred as the subjectivity problem of reputation systems. It indicates that the ratings shared by some buyers may mislead other buyers with different personalities, making it challenging to aggregate the ratings properly in reputation systems. In this paper, in order to cope with the subjectivity problem, a hybrid architecture of reputation systems is proposed, which is based on coalition formation game theory. In the proposed module, buyers with the same subjectivity will automatically form a club, and share their ratings so as to build seller reputation within their club. The utility of a club is the profit created by the reputation system, which is further divided among the buyers of the club. Two utility allocation algorithms have been investigated, i.e., the proportional and Shapley allocations, respectively. Theoretical analysis and experimental results have shown that buyers with the same personality have the incentive to form a separate pure club if specific conditions are satisfied.
KW - Coalition formation game (CFG)
KW - e-marketplaces
KW - reputation system
KW - subjectivity problem
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U2 - 10.1109/TCSS.2017.2724503
DO - 10.1109/TCSS.2017.2724503
M3 - Article
AN - SCOPUS:85028972896
SN - 2329-924X
VL - 4
SP - 163
EP - 178
JO - IEEE Transactions on Computational Social Systems
JF - IEEE Transactions on Computational Social Systems
IS - 3
M1 - 8008850
ER -