TY - GEN
T1 - Crowdsourced facial expression mapping using a 3D avatar
AU - Butler, Crystal
AU - Subramanian, Lakshmi
AU - Michalowicz, Stephanie
N1 - Publisher Copyright:
© 2016 Authors.
PY - 2016/5/7
Y1 - 2016/5/7
N2 - Facial expression mapping is the process of attributing signal values to a particular set of muscle activations in the face. This paper proposes the development of a broad lexicon of quantifiable, reproducible facial expressions with known signal values using an expressive 3D model and crowdsourced labeling data. Traditionally, coding muscle movements in the face is a time-consuming manual process performed by specialists. Identifying the communicative content of an expression generally requires generating large sets of posed photographs, with identifying labels chosen from a circumscribed list. Consequently, the widely accepted collection of configurations with known meanings is limited to six basic expressions of emotion. Our approach defines mappings from parameterized facial expressions displayed by a 3D avatar to their semantic representations. By collecting large, free-response label sets from naïve raters and using natural language processing techniques, we converge on a semantic centroid, or single label quickly and with low overhead.
AB - Facial expression mapping is the process of attributing signal values to a particular set of muscle activations in the face. This paper proposes the development of a broad lexicon of quantifiable, reproducible facial expressions with known signal values using an expressive 3D model and crowdsourced labeling data. Traditionally, coding muscle movements in the face is a time-consuming manual process performed by specialists. Identifying the communicative content of an expression generally requires generating large sets of posed photographs, with identifying labels chosen from a circumscribed list. Consequently, the widely accepted collection of configurations with known meanings is limited to six basic expressions of emotion. Our approach defines mappings from parameterized facial expressions displayed by a 3D avatar to their semantic representations. By collecting large, free-response label sets from naïve raters and using natural language processing techniques, we converge on a semantic centroid, or single label quickly and with low overhead.
KW - 3D facial modeling
KW - Avatars
KW - Crowdsourcing
KW - Expression recognition
KW - Facial expressions
KW - Facs
UR - http://www.scopus.com/inward/record.url?scp=85014582204&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85014582204&partnerID=8YFLogxK
U2 - 10.1145/2851581.2892535
DO - 10.1145/2851581.2892535
M3 - Conference contribution
AN - SCOPUS:85014582204
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 2798
EP - 2804
BT - CHI EA 2016
PB - Association for Computing Machinery
T2 - 34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016
Y2 - 7 May 2016 through 12 May 2016
ER -