Abstract
The cutting triangular cycles of lines in space were investigated. It was shown that a collection of lines in 3-space can be cut into a subquadratic number of pieces, such that all depth cycles defined by triples of lines are eliminated. A long-standing open problem in computational geometry, motivated by hidden-surface removal in computer graphics, was solved.
Original language | English (US) |
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Title of host publication | Conference Proceedings of the Annual ACM Symposium on Theory of Computing |
Pages | 547-555 |
Number of pages | 9 |
State | Published - 2003 |
Event | 35th Annual ACM Symposium on Theory of Computing - San Diego, CA, United States Duration: Jun 9 2003 → Jun 11 2003 |
Other
Other | 35th Annual ACM Symposium on Theory of Computing |
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Country/Territory | United States |
City | San Diego, CA |
Period | 6/9/03 → 6/11/03 |
Keywords
- Cycles
- Hidden-surface removal
- Lines in space
- Weavings
ASJC Scopus subject areas
- Software