DATA agent

Michael Cerny Green, Gabriella A.B. Barros, Antonios Liapis, Julian Togelius

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper introduces DATA Agent, a system which creates murder mystery adventures from open data. In the game, the player takes on the role of a detective tasked with finding the culprit of a murder. All characters, places, and items in DATA Agent games are generated using open data as source content. The paper discusses the general game design and user interface of DATA Agent, and provides details on the generative algorithms which transform linked data into different game objects. Findings from a user study with 30 participants playing through two games of DATA Agent show that the game is easy and fun to play, and that the mysteries it generates are straightforward to solve.

    Original languageEnglish (US)
    Title of host publicationProceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018
    EditorsSebastian Deterding, Mitu Khandaker, Sebastian Risi, Jose Font, Steve Dahlskog, Christoph Salge, Carl Magnus Olsson
    PublisherAssociation for Computing Machinery
    ISBN (Electronic)9781450365710
    DOIs
    StatePublished - Aug 7 2018
    Event13th International Conference on the Foundations of Digital Games, FDG 2018 - Malmo, Sweden
    Duration: Aug 7 2018Aug 10 2018

    Publication series

    NameACM International Conference Proceeding Series

    Other

    Other13th International Conference on the Foundations of Digital Games, FDG 2018
    Country/TerritorySweden
    CityMalmo
    Period8/7/188/10/18

    Keywords

    • Adventure games
    • Data games
    • Murder mystery
    • Open data
    • Procedural content generation
    • Wikipedia

    ASJC Scopus subject areas

    • Software
    • Human-Computer Interaction
    • Computer Vision and Pattern Recognition
    • Computer Networks and Communications

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