TY - JOUR
T1 - Deep learning for video game playing
AU - Justesen, Niels
AU - Bontrager, Philip
AU - Togelius, Julian
AU - Risi, Sebastian
N1 - Funding Information:
Manuscript received December 7, 2017; revised April 9, 2018, July 24, 2018, and December 7, 2018; accepted January 7, 2019. Date of publication February 13, 2019; date of current version March 17, 2020. The work of N. Justesen was supported by the Elite Research travel grant from The Danish Ministry for Higher Education and Science. (Corresponding author: Niels Justesen.) N. Justesen and S. Risi are with the IT University of Copenhagen, 2300 Copenhagen, Denmark (e-mail:, [email protected]; sebastian.risi@ gmail.com).
Publisher Copyright:
© 2019 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See https://www.ieee.org/publications/rights/index.html for more information.
PY - 2020/3
Y1 - 2020/3
N2 - In this paper, we review recent deep learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique requirements that different game genres pose to a deep learning system and highlight important open challenges in the context of applying these machine learning methods to video games, such as general game playing, dealing with extremely large decision spaces and sparse rewards.
AB - In this paper, we review recent deep learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique requirements that different game genres pose to a deep learning system and highlight important open challenges in the context of applying these machine learning methods to video games, such as general game playing, dealing with extremely large decision spaces and sparse rewards.
KW - Algorithms
KW - Artificial intelligence
KW - Learning
KW - Machine learning algorithms
KW - Multilayer neural network
UR - http://www.scopus.com/inward/record.url?scp=85089102332&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85089102332&partnerID=8YFLogxK
U2 - 10.1109/TG.2019.2896986
DO - 10.1109/TG.2019.2896986
M3 - Article
AN - SCOPUS:85089102332
SN - 2475-1502
VL - 12
SP - 1
EP - 20
JO - IEEE Transactions on Games
JF - IEEE Transactions on Games
IS - 1
M1 - 2896986
ER -