Designer modeling for Sentient Sketchbook

Antonios Liapis, Georgios N. Yannakakis, Julian Togelius

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper documents the challenges in creating a computer-aided level design tool which incorporates computergenerated suggestions which appeal to the human user. Several steps are suggested in order to make the suggestions more appropriate to a specific user's overall style, current focus, and end-goals. Designer style is modeled via choice-based interactive evolution which adapts the impact of different dimensions of quality based on the designer's choice of certain suggestions over others. Modeling process is carried out similarly to style, but adapting to the current focus of the designer's actions. Goals are modeled by estimating the visual patterns of the designer's final artifact and changing the parameters of the algorithm to enforce such patterns on generated suggestions.

    Original languageEnglish (US)
    Title of host publicationIEEE Conference on Computatonal Intelligence and Games, CIG
    PublisherIEEE Computer Society
    ISBN (Electronic)9781479935468
    DOIs
    StatePublished - Oct 21 2014
    Event2014 IEEE Conference on Computational Intelligence and Games, CIG 2014 - Dortmund, Germany
    Duration: Aug 26 2014Aug 29 2014

    Publication series

    NameIEEE Conference on Computatonal Intelligence and Games, CIG
    ISSN (Print)2325-4270
    ISSN (Electronic)2325-4289

    Other

    Other2014 IEEE Conference on Computational Intelligence and Games, CIG 2014
    Country/TerritoryGermany
    CityDortmund
    Period8/26/148/29/14

    ASJC Scopus subject areas

    • Artificial Intelligence
    • Computer Graphics and Computer-Aided Design
    • Computer Vision and Pattern Recognition
    • Human-Computer Interaction
    • Software

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