We consider a generalization of notions of external visibility of simple polygons, namely weak external visibility, weak external visibility from a line and monotonicity, that we call sector visibility. Informally, sector visibility addresses the question of external visibility along rays (or sight lines) whose angles are restricted to a sector (wedge) of specified width u. This provides an interesting measure of the degree of external visibility of a polygon. Our framework also permits a unification and extension of a number of previously unrelated results. Finally, our results uncover a curious complexity discontinuity in this family of problems; algorithms are θ(n) when γ < φ or γ = 2φr, but require ω(n log n) time (at least), when φ < u < 2φ.