Escape!Bot: Child-robot interaction to promote creative expression during gameplay

Nisha Devasia, Safinah Ali, Cynthia Breazeal

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Children's creativity plummets as they enter elementary school. Social interactions with peers and playful environments have been shown to foster creativity in children. Digital pedagogical tools often lack the creativity benefits of co-located social interaction with peers. In this work, we leverage a social embodied robot as a playful peer and designed Escape!Bot, a game involving child-robot co-play, where the robot is a social agent that scaffolds for creativity during gameplay. We aim to investigate the factorial extent to which the robot's embodiment (the co-presence of a peer-like social embodied agent), and scaffolding (the expression of creativity scaffolding behaviors by the social agent), influence children's creativity during gameplay. We contribute a novel social robotic interaction paradigm that aims to foster creative expression during gameplay.

Original languageEnglish (US)
Title of host publicationCHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc
Pages219-223
Number of pages5
ISBN (Electronic)9781450375870
DOIs
StatePublished - Nov 2 2020
Event7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020 - Virtual, Online, Canada
Duration: Nov 2 2020Nov 4 2020

Publication series

NameCHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play

Conference

Conference7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020
Country/TerritoryCanada
CityVirtual, Online
Period11/2/2011/4/20

Keywords

  • Child-robot interaction
  • Creative scaffolding
  • Creativity
  • Embodiment

ASJC Scopus subject areas

  • Human-Computer Interaction

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