TY - GEN
T1 - Escape!Bot
T2 - 7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020
AU - Devasia, Nisha
AU - Ali, Safinah
AU - Breazeal, Cynthia
N1 - Publisher Copyright:
© 2020 Owner/Author.
PY - 2020/11/2
Y1 - 2020/11/2
N2 - Children's creativity plummets as they enter elementary school. Social interactions with peers and playful environments have been shown to foster creativity in children. Digital pedagogical tools often lack the creativity benefits of co-located social interaction with peers. In this work, we leverage a social embodied robot as a playful peer and designed Escape!Bot, a game involving child-robot co-play, where the robot is a social agent that scaffolds for creativity during gameplay. We aim to investigate the factorial extent to which the robot's embodiment (the co-presence of a peer-like social embodied agent), and scaffolding (the expression of creativity scaffolding behaviors by the social agent), influence children's creativity during gameplay. We contribute a novel social robotic interaction paradigm that aims to foster creative expression during gameplay.
AB - Children's creativity plummets as they enter elementary school. Social interactions with peers and playful environments have been shown to foster creativity in children. Digital pedagogical tools often lack the creativity benefits of co-located social interaction with peers. In this work, we leverage a social embodied robot as a playful peer and designed Escape!Bot, a game involving child-robot co-play, where the robot is a social agent that scaffolds for creativity during gameplay. We aim to investigate the factorial extent to which the robot's embodiment (the co-presence of a peer-like social embodied agent), and scaffolding (the expression of creativity scaffolding behaviors by the social agent), influence children's creativity during gameplay. We contribute a novel social robotic interaction paradigm that aims to foster creative expression during gameplay.
KW - Child-robot interaction
KW - Creative scaffolding
KW - Creativity
KW - Embodiment
UR - http://www.scopus.com/inward/record.url?scp=85096798353&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85096798353&partnerID=8YFLogxK
U2 - 10.1145/3383668.3419895
DO - 10.1145/3383668.3419895
M3 - Conference contribution
AN - SCOPUS:85096798353
T3 - CHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
SP - 219
EP - 223
BT - CHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
PB - Association for Computing Machinery, Inc
Y2 - 2 November 2020 through 4 November 2020
ER -