TY - GEN
T1 - Evolving controllers for simulated car racing using object oriented genetic programming
AU - Agapitos, Alexandros
AU - Togelius, Julian
AU - Lucas, Simon Mark
PY - 2007
Y1 - 2007
N2 - Several different controller representations are compared on anon-trivial problem in simulated car racing, with respect tolearning speed and final fitness. The controller representations arebased either on Neural Networks or Genetic Programming, and alsodiffer in regards to whether they allow for stateful controllers orjust reactive ones. Evolved GP trees are analysed, and attempts aremade at explaining the performance differences observed.
AB - Several different controller representations are compared on anon-trivial problem in simulated car racing, with respect tolearning speed and final fitness. The controller representations arebased either on Neural Networks or Genetic Programming, and alsodiffer in regards to whether they allow for stateful controllers orjust reactive ones. Evolved GP trees are analysed, and attempts aremade at explaining the performance differences observed.
KW - Evolutionary computer games
KW - Evolutionary robotics
KW - Genetic programming
KW - Homologous uniform crossover
KW - Neural networks
KW - Object-oriented
KW - Subtree macro-mutation
UR - http://www.scopus.com/inward/record.url?scp=34548062086&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=34548062086&partnerID=8YFLogxK
U2 - 10.1145/1276958.1277271
DO - 10.1145/1276958.1277271
M3 - Conference contribution
AN - SCOPUS:34548062086
SN - 1595936971
SN - 9781595936974
T3 - Proceedings of GECCO 2007: Genetic and Evolutionary Computation Conference
SP - 1543
EP - 1550
BT - Proceedings of GECCO 2007
T2 - 9th Annual Genetic and Evolutionary Computation Conference, GECCO 2007
Y2 - 7 July 2007 through 11 July 2007
ER -