TY - CHAP
T1 - Exploring music collections
T2 - 25th International Conference on Intelligent User Interfaces, IUI 2020
AU - Gomez, Oscar
AU - Kanti Ganguli, Kaustuv
AU - Kuzmenko, Leonid
AU - Guedes, Carlos
N1 - Funding Information:
This research is part of project “Computationally engaged approaches to rhythm and musical heritage: Generation, analysis, and performance practice," funded through a grant from the Research Enhancement Fund at the New York University Abu Dhabi.
Publisher Copyright:
© 2020 International Conference on Intelligent User Interfaces, Proceedings IUI. All rights reserved.
PY - 2020/3/17
Y1 - 2020/3/17
N2 - This is an overview paper on an interactive music exploration interface for music collections. This interface is meant to help explore the cross-cultural similarities, interactions, and patterns of music excerpts from different regions and understand the similarities by employing computational audio analysis, machine learning, and visualization techniques. In our computational analysis, we used standard audio features that capture timbre information and projected them onto a lower-dimensional space for visualizing the (dis)similarity. There are two collections of non-Eurogenetic music under study. The 2-D and 3-D mappings are visualized through a dashboard application and also rendered in Virtual Reality space where users can interact and explore to get meaningful insights about the structural (dis)similarities of the music collections.
AB - This is an overview paper on an interactive music exploration interface for music collections. This interface is meant to help explore the cross-cultural similarities, interactions, and patterns of music excerpts from different regions and understand the similarities by employing computational audio analysis, machine learning, and visualization techniques. In our computational analysis, we used standard audio features that capture timbre information and projected them onto a lower-dimensional space for visualizing the (dis)similarity. There are two collections of non-Eurogenetic music under study. The 2-D and 3-D mappings are visualized through a dashboard application and also rendered in Virtual Reality space where users can interact and explore to get meaningful insights about the structural (dis)similarities of the music collections.
KW - Computational analysis
KW - Ethnomusicology
KW - Interface design
KW - Virtual reality
KW - Visualization techniques
UR - http://www.scopus.com/inward/record.url?scp=85082172823&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85082172823&partnerID=8YFLogxK
UR - https://www.mendeley.com/catalogue/68950b9e-6e4c-3759-91e6-a8257f7a48b6/
UR - https://nyuscholars.nyu.edu/en/publications/9deec5e8-1e08-4371-9c9b-0888e7bbfb21
U2 - 10.1145/3379336.3381461
DO - 10.1145/3379336.3381461
M3 - Chapter
AN - SCOPUS:85082172823
SN - 9781450375139
T3 - International Conference on Intelligent User Interfaces, Proceedings IUI
SP - 138
EP - 139
BT - Proceedings of the 25th International Conference on Intelligent User Interfaces Companion. IUI 2020
PB - Association for Computing Machinery
Y2 - 17 March 2020 through 20 March 2020
ER -