Exploring Quality Assurance Practices and Tools for Indie Games

Jeff Cho, Karim Ali

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The games industry is growing worldwide, even eclipsing the global film industry as a premier entertainment solution. Developing a commercial game is a complex, lengthy, and costly process. Therefore, quality assurance (QA) is critical for producing high-quality games that are fun and reasonably defect-free. Prior studies have explored game development methodologies and testing approaches, goals, and automation. However, they have not addressed the disparate contexts of independent (indie) and non-indie game development with respect to available funding and resources. Since indie games make up the lion's share of newly released games each year, we want to empower their developers by maximizing their QA opportunities within their resource constraints. To lay the foundation for such support, we surveyed 19 game developers who have experience with commercially released games to learn about their QA experiences and perspectives based on 22 of their released game projects. Our survey results show that indies have less clear goals and plans for testing, perform tests on a conditional basis over a regular testing schedule, and have subjective test results.

Original languageEnglish (US)
Title of host publicationProceedings - 2023 IEEE/ACM 7th International Workshop on Games and Software Engineering, GAS 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages16-24
Number of pages9
ISBN (Electronic)9798350312034
DOIs
StatePublished - 2023
Event7th IEEE/ACM International Workshop on Games and Software Engineering, GAS 2023 - Melbourne, Australia
Duration: May 15 2023 → …

Publication series

NameProceedings - 2023 IEEE/ACM 7th International Workshop on Games and Software Engineering, GAS 2023

Conference

Conference7th IEEE/ACM International Workshop on Games and Software Engineering, GAS 2023
Country/TerritoryAustralia
CityMelbourne
Period5/15/23 → …

Keywords

  • games
  • indie
  • testing

ASJC Scopus subject areas

  • Computer Science Applications
  • Software
  • Safety, Risk, Reliability and Quality
  • Media Technology

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