Exploring social, cognitive, and representational issues in learning through playful Co-Design: A mid-career workshop proposal

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

I seek to understand the impacts of design innovations on learning while also building contexts within which such innovations are created, integrated, and sustained. In particular, I explore (1) How we can design and implement innovative learning environments that enhance the ways we teach, learn, and collaborate; and (2) What such efforts reveal about teaching and learning. My work investigates the cognitive, social, technological, and representational issues surrounding student learning and teacher practice within constructionist—and more recently, playful—environments. I focus on designing to support science inquiry, which encompasses work on scientific representations and computer-supported-collaborative learning; and co-designing educational innovations, including data visualizations for teachers, and game-based learning in afterschool and professional development contexts.

Original languageEnglish (US)
Title of host publicationMaking a Difference
Subtitle of host publicationPrioritizing Equity and Access in CSCL - 12th International Conference on Computer Supported Collaborative Learning, CSCL 2017 - Conference Proceedings
EditorsBrian K. Smith, Marcela Borge, Emma Mercier, Kyu Yon Lim
PublisherInternational Society of the Learning Sciences (ISLS)
Pages974-975
Number of pages2
ISBN (Electronic)9780990355021
StatePublished - 2017
Event12th International Conference on Computer Supported Collaborative Learning - Making a Difference: Prioritizing Equity and Access in CSCL, CSCL 2017 - Philadelphia, United States
Duration: Jun 18 2017Jun 22 2017

Publication series

NameComputer-Supported Collaborative Learning Conference, CSCL
Volume2
ISSN (Print)1573-4552

Conference

Conference12th International Conference on Computer Supported Collaborative Learning - Making a Difference: Prioritizing Equity and Access in CSCL, CSCL 2017
CountryUnited States
CityPhiladelphia
Period6/18/176/22/17

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

Fingerprint Dive into the research topics of 'Exploring social, cognitive, and representational issues in learning through playful Co-Design: A mid-career workshop proposal'. Together they form a unique fingerprint.

Cite this