TY - GEN
T1 - Exploring social, cognitive, and representational issues in learning through playful Co-Design
T2 - 12th International Conference on Computer Supported Collaborative Learning - Making a Difference: Prioritizing Equity and Access in CSCL, CSCL 2017
AU - Matuk, Camillia
N1 - Publisher Copyright:
© ISLS.
PY - 2017
Y1 - 2017
N2 - I seek to understand the impacts of design innovations on learning while also building contexts within which such innovations are created, integrated, and sustained. In particular, I explore (1) How we can design and implement innovative learning environments that enhance the ways we teach, learn, and collaborate; and (2) What such efforts reveal about teaching and learning. My work investigates the cognitive, social, technological, and representational issues surrounding student learning and teacher practice within constructionist—and more recently, playful—environments. I focus on designing to support science inquiry, which encompasses work on scientific representations and computer-supported-collaborative learning; and co-designing educational innovations, including data visualizations for teachers, and game-based learning in afterschool and professional development contexts.
AB - I seek to understand the impacts of design innovations on learning while also building contexts within which such innovations are created, integrated, and sustained. In particular, I explore (1) How we can design and implement innovative learning environments that enhance the ways we teach, learn, and collaborate; and (2) What such efforts reveal about teaching and learning. My work investigates the cognitive, social, technological, and representational issues surrounding student learning and teacher practice within constructionist—and more recently, playful—environments. I focus on designing to support science inquiry, which encompasses work on scientific representations and computer-supported-collaborative learning; and co-designing educational innovations, including data visualizations for teachers, and game-based learning in afterschool and professional development contexts.
UR - http://www.scopus.com/inward/record.url?scp=85073377095&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85073377095&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85073377095
T3 - Computer-Supported Collaborative Learning Conference, CSCL
SP - 974
EP - 975
BT - Making a Difference
A2 - Smith, Brian K.
A2 - Borge, Marcela
A2 - Mercier, Emma
A2 - Lim, Kyu Yon
PB - International Society of the Learning Sciences (ISLS)
Y2 - 18 June 2017 through 22 June 2017
ER -