Exploring the Influence of Immersive Virtual Reality on Science Learning – An Affordance Approach

Fabian Froehlich, Jan L. Plass, Bruce D. Homer

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Research on the effectiveness of immersive VR for science learning has found mixed results when VR learning is compared to traditional learning. While media comparison studies have been criticised for their methodological problems, they provide important information for policy makers as well as for educators. We believe the mixed results were found because many VR learning environments do not take advantage of the unique affordances of VR. We therefore designed Looking Inside Cells (LIC), a set of VR simulations that are interactive, immersive, use spatial features of VR, and take advantage of emotional design. We compared LIC to a slide show of the same content in a quasi-experimental between-subject control group design (N = 63). Outcome variables were recall, comprehension, interest, motivation, and experienced emotions. Results indicate that learners in the VR group scored significantly higher than learners in the control group on some dimensions of the post assessment. The treatment group reported higher levels of positive affect and interest. The results endorse the idea that adopting an affordances approach can enhance the effectiveness of VR in a learning context.

Original languageEnglish (US)
Title of host publicationImmersive Learning Research Network - 10th International Conference on Immersive Learning, iLRN 2024, Revised Selected Papers
EditorsJule M. Krüger, Daniela Pedrosa, Dennis Beck, Marie-Luce Bourguet, Andreas Dengel, Rami Ghannam, Alan Miller, Anasol Peña-Rios, Jonathon Richter
PublisherSpringer Science and Business Media Deutschland GmbH
Pages348-362
Number of pages15
ISBN (Print)9783031804748
DOIs
StatePublished - 2025
Event10th International Conference on Immersive Learning, iLRN 2024 - Glasgow, United Kingdom
Duration: Jun 10 2024Jun 13 2024

Publication series

NameCommunications in Computer and Information Science
Volume2271 CCIS
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference10th International Conference on Immersive Learning, iLRN 2024
Country/TerritoryUnited Kingdom
CityGlasgow
Period6/10/246/13/24

Keywords

  • Affect
  • Immersive VR
  • Media Comparison
  • STEM Learning
  • VR Affordances

ASJC Scopus subject areas

  • General Computer Science
  • General Mathematics

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