TY - GEN
T1 - Exploring the Role of AI-Generated Feedback Tangential to Learning Outcomes
AU - Sutherland, Steven C.
AU - Machado, Tiago
AU - Mahajan, Shruti
AU - Mohaddesi, Omid
AU - Matuk, Camillia
AU - Smith, Gillian
AU - Harteveld, Casper
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - Students are often tasked in engaging with activities where they have to learn skills that are tangential to the learning outcomes of a course, such as learning a new software. The issue is that instructors may not have the time or the expertise to help students with such tangential learning. In this paper, we explore how AI-generated feedback can provide assistance. Specifically, we study this technology in the context of a constructionist curriculum where students learn about experimental research through the creation of a gamified experiment. The AI-generated feedback gives a formative assessment on the narrative design of student-designed gamified experiments, which is important to create an engaging experience. We find that students critically engaged with the feedback, but that responses varied among students. We discuss the implications for AI-generated feedback systems for tangential learning.
AB - Students are often tasked in engaging with activities where they have to learn skills that are tangential to the learning outcomes of a course, such as learning a new software. The issue is that instructors may not have the time or the expertise to help students with such tangential learning. In this paper, we explore how AI-generated feedback can provide assistance. Specifically, we study this technology in the context of a constructionist curriculum where students learn about experimental research through the creation of a gamified experiment. The AI-generated feedback gives a formative assessment on the narrative design of student-designed gamified experiments, which is important to create an engaging experience. We find that students critically engaged with the feedback, but that responses varied among students. We discuss the implications for AI-generated feedback systems for tangential learning.
KW - automated feedback
KW - constructionist learning
KW - creativity support
KW - game design
UR - http://www.scopus.com/inward/record.url?scp=85180554272&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85180554272&partnerID=8YFLogxK
U2 - 10.1109/CoG57401.2023.10333239
DO - 10.1109/CoG57401.2023.10333239
M3 - Conference contribution
AN - SCOPUS:85180554272
T3 - IEEE Conference on Computatonal Intelligence and Games, CIG
BT - Proceedings of the 2023 IEEE Conference on Games, CoG 2023
PB - IEEE Computer Society
T2 - 5th Annual IEEE Conference on Games, CoG 2023
Y2 - 21 August 2023 through 24 August 2023
ER -