Extending Blender: Development of a haptic authoring tool

Sheldon Andrews, Mohamad Eid, Atif Alamri, Abdulmotaleb El Saddik

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we present our work to extend a well known 3D graphic modeler - Blender - to support haptic modeling and rendering. The extension tool is named HAMLAT (Haptic Application Markup Language Authoring Tool). We describe the modifications and additions to the Blender source code which have been used to create HAMLAT. Furthermore, we present and discuss the design decisions used when developing HAMLA T, and also an implementation "road map" which describes the changes to the Blender source code. Finally, we conclude with discussion of our future development and research avenues.

Original languageEnglish (US)
Title of host publicationHAVE 2007 - The 6th IEEE International Workshop on Haptic, Audio and Visual Environments and Games, Proceedings
Pages44-49
Number of pages6
DOIs
StatePublished - 2007
Event6th IEEE International Workshop on Haptic, Audio and Visual Environments and Games, HAVE 2007 - Ottawa, ON, Canada
Duration: Oct 12 2007Oct 14 2007

Publication series

NameHAVE 2007 - The 6th IEEE International Workshop on Haptic, Audio and Visual Environments and Games, Proceedings

Other

Other6th IEEE International Workshop on Haptic, Audio and Visual Environments and Games, HAVE 2007
Country/TerritoryCanada
CityOttawa, ON
Period10/12/0710/14/07

Keywords

  • Blender
  • Graphic modelers
  • HAML
  • Haptics
  • Virtual environments

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

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