Extending interface practice: An ecosystem approach

Natalie Jeremijenko, Thecla Schiphorst, Michael Mateas, Wolfgang Strauss, Will Wright, Andruid Kerne

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Interface ecology is an emerging metadisciplinary approach, in which the creation of rich interactive experiences spans n disciplines - such as computer graphics, mathematics, gaming, visual art, performance, and cultural theory. Interfaces extend beyond interactive artifacts, activities, and social spaces, forming intricate ecosystems. Interfaces are the catalytic border zones where systems of representation meet, mix, and recombine. Through this recombination, interface ecosystems generate fundamental innovations of form, experience, knowledge, and technology. This panel brings together a diverse range of practitioners who work from concept to experience not in terms of a particular discipline, métier, or medium but with a practice that interconnects multiple systems, forming a whole.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002
PublisherAssociation for Computing Machinery
Pages90-92
Number of pages3
ISBN (Electronic)1581135254, 9781581135251
DOIs
StatePublished - Jul 21 2002
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002 - San Antonio, United States
Duration: Jul 21 2002Jul 26 2002

Publication series

NameACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002

Other

OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002
Country/TerritoryUnited States
CitySan Antonio
Period7/21/027/26/02

Keywords

  • Interface
  • Interface ecology
  • Metadiscipline

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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