Abstract
Input-output queued switches have been widely considered as the most feasible solution for large capacity packet switches and IP routers. In this paper, we propose a ping-pong arbitration scheme (PPA) for output contention resolution in input-output queued switches. The challenge is to develop a high speed and cost-effective arbitration scheme in order to maximize the switch throughput and delay performance for supporting multimedia services with various quality-of-service (QoS) requirements. The basic idea is to divide the inputs into groups and apply arbitration recursively. Our recursive arbiter is hierarchically structured, consisting of multiple small-size arbiters at each layer. The arbitration time of an n-input switch is proportional to log4[n/2] when we group every two inputs or every two input groups at each layer. We present a 256 × 256 terabit crossbar multicast packet switch using the PPA. The design shows that our scheme can reduce the arbitration time of the 256 × 256 switch to 11 gates delay, demonstrating the arbitration is no longer the bottleneck limiting the switch capacity. The priority handling in arbitration is also addressed.
Original language | English (US) |
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Pages (from-to) | 663-678 |
Number of pages | 16 |
Journal | International Journal of Communication Systems |
Volume | 14 |
Issue number | 7 |
DOIs | |
State | Published - Sep 2001 |
Keywords
- Arbitration
- Crossbar
- Input-output queued switch
- Packet switch
ASJC Scopus subject areas
- Computer Networks and Communications
- Electrical and Electronic Engineering