Abstract
The formulation of different strategies during driving was discussed. The formulation of strategies was performed using a checkerboard game. In this game, one has to go from row 1, column 4 to row 8 column 5. Each move goes from black square to black square and proceeds up a row and either to the left or right diagonally adjacent square. A FeedYes strategy can decide where to aim on the ith move after seeing the results of the first i-1 moves. A FeedNo strategy must decide where to aim at step i from the very beginning. The feedback dividend strategies were probabilistic in nature. The probability strategies were in conformality with the checker board principle.
Original language | English (US) |
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Pages (from-to) | 12 |
Number of pages | 1 |
Journal | Dr. Dobb's Journal |
Volume | 30 |
Issue number | 11 |
State | Published - Nov 2005 |
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Software