TY - JOUR
T1 - Game-theoretic approach to group learning enhancement through peer-to-peer explanation and competition
AU - Noorani, Seyede Fatemeh
AU - Manshaei, Mohammad Hossein
AU - Montazeri, Mohammad Ali
AU - Zhu, Quanyan
N1 - Publisher Copyright:
© 2013 IEEE.
PY - 2018
Y1 - 2018
N2 - Learners may not be motivated to actively participate in the stages of learning. This paper aims to motivate learners to get effectively involved in the learning process, i.e., they learn both directly from an instructor and by learning from and teaching each other in an interactive manner. Hence, we introduce a game with a purpose that motivates learners to become involved in the learning process to effectively improve their learning performance. In order to meet the mentioned objective, this paper proposes a game-theoretic approach based on explanation and competition, which uses competitive learning and explanatory techniques. In this game, the learners are encouraged to compete for more beneficial explanations of educational concepts. We also use rewards and punishments as a means of encouraging learners to provide efficient explanations. We then apply game theoretic concepts to analyze the defined parameters in the proposed game for a Nash equilibrium that leads learners to have stronger motivations for providing good explanations. The statistical analysis of experimental results using the Student's t-test indicates that the proposed game drives the learners to participate actively in different learning stages and helps them to improve their knowledge more efficiently.
AB - Learners may not be motivated to actively participate in the stages of learning. This paper aims to motivate learners to get effectively involved in the learning process, i.e., they learn both directly from an instructor and by learning from and teaching each other in an interactive manner. Hence, we introduce a game with a purpose that motivates learners to become involved in the learning process to effectively improve their learning performance. In order to meet the mentioned objective, this paper proposes a game-theoretic approach based on explanation and competition, which uses competitive learning and explanatory techniques. In this game, the learners are encouraged to compete for more beneficial explanations of educational concepts. We also use rewards and punishments as a means of encouraging learners to provide efficient explanations. We then apply game theoretic concepts to analyze the defined parameters in the proposed game for a Nash equilibrium that leads learners to have stronger motivations for providing good explanations. The statistical analysis of experimental results using the Student's t-test indicates that the proposed game drives the learners to participate actively in different learning stages and helps them to improve their knowledge more efficiently.
KW - Dynamic reward and punishment
KW - competitive learning
KW - game theory
KW - peer learning
UR - http://www.scopus.com/inward/record.url?scp=85053597371&partnerID=8YFLogxK
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U2 - 10.1109/ACCESS.2018.2871155
DO - 10.1109/ACCESS.2018.2871155
M3 - Article
AN - SCOPUS:85053597371
SN - 2169-3536
VL - 6
SP - 53684
EP - 53697
JO - IEEE Access
JF - IEEE Access
M1 - 8468165
ER -