Hardware-accelerated simulated radiography

Daniel Laney, Steven P. Callahan, Nelson Max, Cláudio T. Silva, Steven Langer, Randall Frank

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We present the application of hardware accelerated volume rendering algorithms to the simulation of radiographs as an aid to scientists designing experiments, validating simulation codes, and understanding experimental data. The techniques presented take advantage of 32-bit floating point texture capabilities to obtain solutions to the radiative transport equation for X-rays. The hardware accelerated solutions are accurate enough to enable scientists to explore the experimental design space with greater efficiency than the methods currently in use. An unsorted hexahedron projection algorithm is presented for curvilinear hexahedral meshes that produces simulated radiographs in the absorption-only regime. A sorted tetrahedral projection algorithm is presented that simulates radiographs of emissive materials. We apply the tetrahedral projection algorithm to the simulation of experimental diagnostics for inertial confinement fusion experiments on a laser at the University of Rochester.

Original languageEnglish (US)
Title of host publicationVIS 05
Subtitle of host publicationIEEE Visualization 2005, Proceedings
Pages44
Number of pages1
DOIs
StatePublished - 2005
EventVIS 05: IEEE Visualization 2005, Proceedings - Minneapolis, MN, United States
Duration: Oct 23 2005Oct 28 2005

Publication series

NameProceedings of the IEEE Visualization Conference

Other

OtherVIS 05: IEEE Visualization 2005, Proceedings
Country/TerritoryUnited States
CityMinneapolis, MN
Period10/23/0510/28/05

Keywords

  • Hardware acceleration
  • Volume rendering

ASJC Scopus subject areas

  • Software
  • Computer Science(all)
  • Engineering(all)
  • Computer Graphics and Computer-Aided Design

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