@inproceedings{791a4e917d2543e9ad2346dbae3df597,
title = "Interactive rendering of large unstructured grids using dynamic level-of-detail",
abstract = "We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, our approach uses a subset of the faces that compose the mesh. No connectivity is used for these faces so our technique eliminates the need for topological information and hierarchical data structures. By operating on a simple set of triangular faces, our algorithm allows a robust and straightforward graphics hardware (GPU) implementation. Because the subset of faces processed can be constrained to arbitrary size, interactive rendering is possible for a wide range of data sets and hardware configurations.",
keywords = "Interactive volume rendering, Level-of-detail, Multiresolution meshes, Tetrahedral meshes",
author = "Callahan, {Steven P.} and Comba, {Jo{\~a}o L D} and Peter Shirley and Silva, {Claudio T.}",
note = "Copyright: Copyright 2011 Elsevier B.V., All rights reserved.; VIS 05: IEEE Visualization 2005, Proceedings ; Conference date: 23-10-2005 Through 28-10-2005",
year = "2005",
doi = "10.1109/VIS.2005.61",
language = "English (US)",
isbn = "0780394623",
series = "Proceedings of the IEEE Visualization Conference",
pages = "26",
booktitle = "VIS 05",
}