Abstract
This article describes and critiques the creation of a student-centered, reality-based training video undertaken by students and faculty from the departments of social work and visual arts at a northeastern university. There are several key and innovative aspects to this video. It is a collaboration between faculty and students of the schools of social work and the arts: social work students play themselves and students and affiliates of the school of the arts play clients and were responsible for all technical aspects of the video. The interactions portrayed are based on real social work student process recordings, and client-worker interactions are followed by a supervisory session, underscoring the importance of feedback for learning. The relevant literature on a variety of teaching techniques on which we based our work, including the use of role plays, simulated clients, and video technology, is reviewed. Social work educators are encouraged to develop their own videos depicting their students' unique experiences, using the interdisciplinary, collaborative, problem-based process presented. The technological capacity to deliver video on the web further enhances the accessibility and flexibility of this teaching strategy.
Original language | English (US) |
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Pages (from-to) | 37-52 |
Number of pages | 16 |
Journal | Journal of Technology in Human Services |
Volume | 24 |
Issue number | 1 |
DOIs | |
State | Published - May 18 2006 |
Keywords
- Interdisciplinary collaboration
- Problem-based learning
- Social work training video
ASJC Scopus subject areas
- Health(social science)
- Social Sciences (miscellaneous)
- General Social Sciences
- Computer Networks and Communications