Maximum distance throwing simulation and analysis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper proposes a numerical framework that generates maximum distance throwing motions and the associated dynamic results for a whole-body human mechanism. Multibody dynamic models of actuation, ground reaction force, and balance are incorporated into an optimization formulation. The algorithm outputs include the motion, required actuator torques, release parameters, and object projectile. Realistic human-like motions of maximum distance throwing are generated, which demonstrate valid kinematic and dynamic cause-effect relations. The maximum distance throw is associated with active movement of the arm and torso with larger ranges of motion.

Original languageEnglish (US)
Title of host publicationASME 2010 International Mechanical Engineering Congress and Exposition, IMECE 2010
Pages781-787
Number of pages7
EditionPARTS A AND B
DOIs
StatePublished - 2010
EventASME 2010 International Mechanical Engineering Congress and Exposition, IMECE 2010 - Vancouver, BC, Canada
Duration: Nov 12 2010Nov 18 2010

Publication series

NameASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE)
NumberPARTS A AND B
Volume8

Other

OtherASME 2010 International Mechanical Engineering Congress and Exposition, IMECE 2010
Country/TerritoryCanada
CityVancouver, BC
Period11/12/1011/18/10

Keywords

  • Dynamic model
  • Maximum distance throw
  • Motion generation
  • Optimization
  • Zero-moment point

ASJC Scopus subject areas

  • Mechanical Engineering

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