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Mean-field-type games
Hamidou Tembine
Electrical Engineering
Computer Engineering
Research output
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peer-review
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Keyphrases
Mean Field Games
100%
State Action
66%
Stochastic Maximum Principle
66%
Wiener Chaos Expansion
66%
Decision Maker
33%
Nonconvex
33%
Ordinary Differential Equations
33%
Control Actions
33%
Dynamic Programming
33%
Dynamic Stochastic
33%
Payoff
33%
State Dynamics
33%
Solution Approach
33%
Equilibrium System
33%
Action Space
33%
Dynamic Programming Principle
33%
Moment-based
33%
Game Problem
33%
Dual Function
33%
Aggregative
33%
Game Situations
33%
Adjoint Process
33%
Multi-index
33%
Second-order Adjoint
33%
Space Connection
33%
Mathematics
Stochastics
100%
Decision Maker
50%
Ordinary Differential Equation
50%
Adjoints
50%
Weak Order
50%
Equilibrium System
50%
Action Space
50%
Multi-Index
50%