Measuring bidirectional texture reflectance with a kaleidoscope

Jefferson Y. Han, Ken Perlin

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We describe a new technique for measuring the bidirectional texture function (BTF) of a surface that requires no mechanical movement, can measure surfaces in situ under arbitrary lighting conditions, and can be made small, portable and inexpensive. The enabling innovation is the use of a tapered kaleidoscope, which allows a camera to view the same surface sample simultaneously from many directions. Similarly, the surface can be simultaneously illuminated from many directions, using only a single structured light source. We describe the techniques of construction and measurement, and we show experimental results.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2003 Papers, SIGGRAPH '03
Pages741-748
Number of pages8
DOIs
StatePublished - 2003
EventACM SIGGRAPH 2003 Papers, SIGGRAPH '03 - San Diego, CA, United States
Duration: Jul 27 2003Jul 31 2003

Publication series

NameACM SIGGRAPH 2003 Papers, SIGGRAPH '03

Other

OtherACM SIGGRAPH 2003 Papers, SIGGRAPH '03
CountryUnited States
CitySan Diego, CA
Period7/27/037/31/03

Keywords

  • BRDF
  • BTF
  • image-based rendering
  • realistic image synthesis
  • reflection models

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software

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  • Cite this

    Han, J. Y., & Perlin, K. (2003). Measuring bidirectional texture reflectance with a kaleidoscope. In ACM SIGGRAPH 2003 Papers, SIGGRAPH '03 (pp. 741-748). (ACM SIGGRAPH 2003 Papers, SIGGRAPH '03). https://doi.org/10.1145/1201775.882341