Measuring bidirectional texture reflectance with a kaleidoscope

Jefferson Y. Han, Ken Perlin

Research output: Chapter in Book/Report/Conference proceedingConference contribution


We describe a new technique for measuring the bidirectional texture function (BTF) of a surface that requires no mechanical movement, can measure surfaces in situ under arbitrary lighting conditions, and can be made small, portable and inexpensive. The enabling innovation is the use of a tapered kaleidoscope, which allows a camera to view the same surface sample simultaneously from many directions. Similarly, the surface can be simultaneously illuminated from many directions, using only a single structured light source. We describe the techniques of construction and measurement, and we show experimental results.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2003 Papers, SIGGRAPH '03
Number of pages8
StatePublished - 2003
EventACM SIGGRAPH 2003 Papers, SIGGRAPH '03 - San Diego, CA, United States
Duration: Jul 27 2003Jul 31 2003

Publication series

NameACM SIGGRAPH 2003 Papers, SIGGRAPH '03


OtherACM SIGGRAPH 2003 Papers, SIGGRAPH '03
Country/TerritoryUnited States
CitySan Diego, CA


  • BRDF
  • BTF
  • image-based rendering
  • realistic image synthesis
  • reflection models

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Software


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