Abstract
This paper suggests a model for the motion of tagged pedestrians: Pedestrians moving towards a specified targeted destination, which they are forced to reach. It aims to be a decision-making tool for the positioning of fire fighters, security personnel and other services in a pedestrian environment. Taking interaction with the surrounding crowd into account leads to a differential nonzero-sum game model where the tagged pedestrians compete with the surrounding crowd of ordinary pedestrians. When deciding how to act, pedestrians consider crowd distribution-dependent effects, like congestion and crowd aversion. Including such effects in the parameters of the game, makes it a mean-field type game. The equilibrium control is characterized, and special cases are discussed. Behavior in the model is studied by numerical simulations.
Original language | English (US) |
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Pages (from-to) | 168-183 |
Number of pages | 16 |
Journal | Transportation Research Part B: Methodological |
Volume | 121 |
DOIs | |
State | Published - Mar 2019 |
Keywords
- Backward-forward stochastic differential equations
- Congestion
- Crowd aversion
- Evacuation planning
- Mean-field type games
- Pedestrian dynamics
ASJC Scopus subject areas
- Civil and Structural Engineering
- Transportation