TY - JOUR
T1 - Multiview Scene Graph
AU - Zhang, Juexiao
AU - Zhu, Gao
AU - Li, Sihang
AU - Liu, Xinhao
AU - Song, Haorui
AU - Tang, Xinran
AU - Feng, Chen
N1 - Publisher Copyright:
© 2024 Neural information processing systems foundation. All rights reserved.
PY - 2024
Y1 - 2024
N2 - A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction, 3D bounding boxes in object detection, or voxel grids in occupancy prediction, or topological, such as pose graphs with loop closures in SLAM or visibility graphs in SfM. In this work, we propose to build Multiview Scene Graphs (MSG) from unposed images, representing a scene topologically with interconnected place and object nodes. The task of building MSG is challenging for existing representation learning methods since it needs to jointly address both visual place recognition, object detection, and object association from images with limited fields of view and potentially large viewpoint changes. To evaluate any method tackling this task, we developed an MSG dataset based on a public 3D dataset. We also propose an evaluation metric based on the intersection-over-union score of MSG edges. Moreover, we develop a novel baseline method built on mainstream pretrained vision models, combining visual place recognition and object association into one Transformer decoder architecture. Experiments demonstrate that our method has superior performance compared to existing relevant baselines. All codes and resources are open-source at https://ai4ce.github.io/MSG/.
AB - A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction, 3D bounding boxes in object detection, or voxel grids in occupancy prediction, or topological, such as pose graphs with loop closures in SLAM or visibility graphs in SfM. In this work, we propose to build Multiview Scene Graphs (MSG) from unposed images, representing a scene topologically with interconnected place and object nodes. The task of building MSG is challenging for existing representation learning methods since it needs to jointly address both visual place recognition, object detection, and object association from images with limited fields of view and potentially large viewpoint changes. To evaluate any method tackling this task, we developed an MSG dataset based on a public 3D dataset. We also propose an evaluation metric based on the intersection-over-union score of MSG edges. Moreover, we develop a novel baseline method built on mainstream pretrained vision models, combining visual place recognition and object association into one Transformer decoder architecture. Experiments demonstrate that our method has superior performance compared to existing relevant baselines. All codes and resources are open-source at https://ai4ce.github.io/MSG/.
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M3 - Conference article
AN - SCOPUS:105000554426
SN - 1049-5258
VL - 37
JO - Advances in Neural Information Processing Systems
JF - Advances in Neural Information Processing Systems
T2 - 38th Conference on Neural Information Processing Systems, NeurIPS 2024
Y2 - 9 December 2024 through 15 December 2024
ER -