TY - GEN
T1 - Novel channel models for visible light communications
AU - Miramirkhani, Farshad
AU - Uysal, Murat
AU - Panayirci, Erdal
PY - 2015
Y1 - 2015
N2 - In this paper, we investigate channel modeling for visible light communications (VLC) using non-sequential ray tracing simulation tools. We create three dimensional realistic simulation environments to depict indoor scenarios specifying the geometry of the environment, the objects inside, the reflection characteristics of the surface materials as well as the characteristics of the transmitter and receivers, i.e., LED sources and photodioes. Through ray tracing simulations, we compute the received optical power and the delay of direct/indirect rays which are then used to obtain the channel impulse response (CIR). Following this methodology, we present CIRs for a number of indoor environments including empty/furnished rectangular rooms with different sizes and wall/object materials (e.g., plaster, gloss paint, wood, aluminum metal, glass) assuming deployment of both single and multiple LED transmitters. We further quantify multipath channel parameters such as delay spread and channel DC gain for each configuration and provide insights into the effects of indoor environment parameters (e.g., size, wall/object materials, etc.), transmitter/receiver specifications (e.g., single vs. multiple transmitters, location, rotation etc.) on the channel.
AB - In this paper, we investigate channel modeling for visible light communications (VLC) using non-sequential ray tracing simulation tools. We create three dimensional realistic simulation environments to depict indoor scenarios specifying the geometry of the environment, the objects inside, the reflection characteristics of the surface materials as well as the characteristics of the transmitter and receivers, i.e., LED sources and photodioes. Through ray tracing simulations, we compute the received optical power and the delay of direct/indirect rays which are then used to obtain the channel impulse response (CIR). Following this methodology, we present CIRs for a number of indoor environments including empty/furnished rectangular rooms with different sizes and wall/object materials (e.g., plaster, gloss paint, wood, aluminum metal, glass) assuming deployment of both single and multiple LED transmitters. We further quantify multipath channel parameters such as delay spread and channel DC gain for each configuration and provide insights into the effects of indoor environment parameters (e.g., size, wall/object materials, etc.), transmitter/receiver specifications (e.g., single vs. multiple transmitters, location, rotation etc.) on the channel.
KW - Channel modeling
KW - Ray tracing
KW - Spectral reflectance
KW - Visible light communications
UR - http://www.scopus.com/inward/record.url?scp=84923872673&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84923872673&partnerID=8YFLogxK
U2 - 10.1117/12.2077565
DO - 10.1117/12.2077565
M3 - Conference contribution
AN - SCOPUS:84923872673
T3 - Proceedings of SPIE - The International Society for Optical Engineering
BT - Broadband Access Communication Technologies IX
A2 - Dingel, Benjamin B.
A2 - Tsukamoto, Katsutoshi
PB - SPIE
T2 - Broadband Access Communication Technologies IX
Y2 - 10 February 2015 through 12 February 2015
ER -