TY - JOUR
T1 - Omniscience and omnipotence
T2 - How they may help - or hurt - in a game1
AU - Brams, Steven J.
PY - 1982
Y1 - 1982
N2 - The concepts of omniscience and omnipotence are defined in 2 x 2 ordinal games, and implications for the optimal play of these games, when one player is omniscient or omnipotent and the other player is aware of his omniscience or omnipotence, are derived. Intuitively, omniscience allows a player to predict the strategy choice of an opponent in advance of play, and omnipotence allows a player, after initial strategy choices are made, to continue to move after the other player is forced to stop. Omniscience and its awareness by an opponent may hurt both players, but this problem can always be rectified if the other player is omniscient. This pathology can also be rectified if at least one of the two players is omnipotent, which can override the effects of omniscience. In some games, one player’s omnipotence - versus the other’s - helps him, whereas in other games the outcome induced does not depend on which player is omnipotent. Deducing whether a player is superior (omniscient or omnipotent) from the nature of his game playing alone raises several problems, however, suggesting the difficulty of devising tests for detecting superior ability in games.
AB - The concepts of omniscience and omnipotence are defined in 2 x 2 ordinal games, and implications for the optimal play of these games, when one player is omniscient or omnipotent and the other player is aware of his omniscience or omnipotence, are derived. Intuitively, omniscience allows a player to predict the strategy choice of an opponent in advance of play, and omnipotence allows a player, after initial strategy choices are made, to continue to move after the other player is forced to stop. Omniscience and its awareness by an opponent may hurt both players, but this problem can always be rectified if the other player is omniscient. This pathology can also be rectified if at least one of the two players is omnipotent, which can override the effects of omniscience. In some games, one player’s omnipotence - versus the other’s - helps him, whereas in other games the outcome induced does not depend on which player is omnipotent. Deducing whether a player is superior (omniscient or omnipotent) from the nature of his game playing alone raises several problems, however, suggesting the difficulty of devising tests for detecting superior ability in games.
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U2 - 10.1080/00201748208601963
DO - 10.1080/00201748208601963
M3 - Article
AN - SCOPUS:84910536630
SN - 0020-174X
VL - 25
SP - 217
EP - 231
JO - Inquiry (United Kingdom)
JF - Inquiry (United Kingdom)
IS - 2
ER -