TY - GEN
T1 - One LED is enough
T2 - 19th ACM Conference on Computer-Supported Cooperative Work and Social Computing, CSCW 2016
AU - Chen, Jay
AU - Abouzied, Azza
N1 - Publisher Copyright:
© 2016 ACM.
PY - 2016/2/27
Y1 - 2016/2/27
N2 - Face-to-face social interactions among strangers today are becoming increasingly rare as people turn towards computermediated networking tools. Today's tools, however, are based on the following assumptions: increased information encourages interaction, profiles are good representations of users to other users, and computer-mediated communications prior to face-to-face meetings lead to better outcomes. This paper describes CommonTies, a gentle technological nudge in the form of a wearable accessory, that encourages immediate, face-to-face, organic social interactions among strangers at conferences. By not exposing any profile information, CommonTies preserves an element of mystery and enables selfdisclosure of information through conversation. We evaluate our system through a field study at a three-day research conference - CSCW 2014. We find that despite our informationscarce design, users were willing to interact with strangers and 74% of the interactions initiated by CommonTies were reported as novel and useful.
AB - Face-to-face social interactions among strangers today are becoming increasingly rare as people turn towards computermediated networking tools. Today's tools, however, are based on the following assumptions: increased information encourages interaction, profiles are good representations of users to other users, and computer-mediated communications prior to face-to-face meetings lead to better outcomes. This paper describes CommonTies, a gentle technological nudge in the form of a wearable accessory, that encourages immediate, face-to-face, organic social interactions among strangers at conferences. By not exposing any profile information, CommonTies preserves an element of mystery and enables selfdisclosure of information through conversation. We evaluate our system through a field study at a three-day research conference - CSCW 2014. We find that despite our informationscarce design, users were willing to interact with strangers and 74% of the interactions initiated by CommonTies were reported as novel and useful.
KW - Computer-mediated interactions
KW - Matchmaking
KW - Nudge
KW - Wearables
UR - http://www.scopus.com/inward/record.url?scp=84963606945&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84963606945&partnerID=8YFLogxK
U2 - 10.1145/2818048.2819969
DO - 10.1145/2818048.2819969
M3 - Conference contribution
AN - SCOPUS:84963606945
T3 - Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW
SP - 172
EP - 183
BT - Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work and Social Computing, CSCW 2016
PB - Association for Computing Machinery
Y2 - 27 February 2016 through 2 March 2016
ER -