Abstract
An open edge of a simple polygon is the set of points in the relative interior of an edge. We revisit several art gallery problems, previously considered for closed edge guards, using open edge guards. A guard edge of a poly- gon is an edge that sees every point inside the polygon. We show that every simple non-starshaped polygon ad- mits at most one open guard edge, and give a simple new proof that it admits at most three closed guard edges. We characterize open guard edges, and derive an algorithm that finds all open guard edges of a simple n-gon in O(n) time in the RAM model of computation. Finally, we present lower bound constructions for simple polygons with n vertices that require [n/3] open edge guards, and conjecture that this bound is tight.
Original language | English (US) |
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Pages | 54-64 |
Number of pages | 11 |
DOIs | |
State | Published - Dec 1 2011 |
Event | 23rd Annual Canadian Conference on Computational Geometry, CCCG 2011 - Toronto, ON, Canada Duration: Aug 10 2011 → Aug 12 2011 |
Other
Other | 23rd Annual Canadian Conference on Computational Geometry, CCCG 2011 |
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Country/Territory | Canada |
City | Toronto, ON |
Period | 8/10/11 → 8/12/11 |
Keywords
- art gallery
- illumination
- mobile guards
- visibility
ASJC Scopus subject areas
- Computational Mathematics
- Geometry and Topology